Beauchamp Art

B.S. Beauchamp / Critical and Creative Practice

Category: Studio Work

True Stories Live: Tilted

Tilted

https://www.truestorieslive.co.uk/

As part of the regular True Stories Live event at Norwich Arts Centre; organised by Lucy Farrant and Molly Taylor; I participated as a (returning, semi-regular) story-teller for this January’s ‘Tilted’ themed event. For this, the other speakers and I, hosted by Molly, told true stories from our lives to a seated audience for around 10-15 per person over the course of a Sunday evening.

The following is the synopsis of the story sent to the organisers prior to the event, which was told in more unfocused and unspecific terms on the night, which has since been recorded and included as part of the on-going True Stories podcast available through Soundcloud.

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Horatii Decimari

Horatii Decimari

The goose stepper.

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Alchemy Drawings

Alchemy Drawings

First selection of drawings using Alchemy.

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Angelus Thalidomide Decimari

Angelus Thalidomide Decimari

….

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Larvatum Decimari

Larvatum Decimari

….

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Reflective Journal RIPU 1

Synopsis

For the most part, my research for RIPU has been focused on constructing an effective argument for the Let Them Eat Brains essay, the notes of which can be found at the end of this document. For this, I revisited previous points of interest and books that I had encountered, and further my investigation into the subject matter, starting there. From this, I began to draw comparisons between the portray of Zombies in films, video games, and other media, and juxtapose them to current social issues that affect ‘the masses’ as a collective, the ‘gesellschaft’ as represented through large crowds, groups, riots, protests, and so forth, and how they may be subsequently embody fears regarding popular and populist movements, revolutions, revolts, and so forth.

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Mushrooms

Mushroom People

Given that a number of my creatures have unusual, fungal-like growths sprouting from their personage, I took it upon myself to gather some first hand research by photographing a number of mushrooms and lichen amongst the autumn woods of Mousehold Heath. Alongside documenting the fungi of the forest, I also photography my peers who had accompanied me on the walk as we went about the Heath. These portraits may not be explicitly relevant to my practice, but made for useful facial studies that further informed my examination of the human form which is at the basis for most of my creatures.

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ASU1 Paintings

ASU1 Paintings

In addition to the digital paintings and 3d sculptures created in Photoshop and Zbrush, I have also been exploring world-building and creature design through oil paintings, as an extension of my drawn practice. These are not intended to be final realised ideas, but rather explorations of concepts through another media with which I am familiar, that enables me to experiment with forms and composition tactically, though somewhat archaically, considering the relegation of traditional painting techniques for video game concept art to a subsidiary position behind digital imagery.

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Art Breeder

Art Breeder

Although not a major part of my practice this term, I research and experimented using procedurally generated imagery to create surreal forms, which I could then use as the basis for digital paintings (such as in the image to the right with a candle resting on an anvil-like alter, which was based on the image below), or backgrounds in character studies.

WIP Digital Paintings ASU 1

 

WIP Digital Paintings ASU 1

Here is a small selection of work in progress digital paintings, mostly studies of creatures, which I may develop further in the next unit, or leave as them as they are as drafts, moving to sculpting some of them as a means of realising the ideas in each. Usually, as with the 3D concept studies, these are base on physically drawn, which are then worked up directly in Photoshop. However, for the three previous examples of completed digital paintings (Parley, Vagabond, and Urban Saracen) they were scanned sketch used as cartoon base layer onto which the painting was undertaken – a useful process that bypasses some of the difficulties of going between media, particular when going from 2 to 3D with a design concept.

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